Portfolio


COUP

Shared, electric mobility solution

Noa

Building an extensible bike sharing platform

Anamaya

Guided meditations on iPhone for finding stillness on the move.

Apple Maps Info Card

Adding some visual interest to points of interest.

iPad Split Keyboard

Designing for improved ergonomics & speed.


Résumé


Jonathan Koch
jbkoch@mac.com

Work


    COUP Mobility GmbH Jun 2017 - Present
  • Lead iOS Developer framework and app development, product leadership, infrastructure
  • - lead the architecture of an SDK shared between internal and external COUP iOS apps
  • - lead the development of an all-new iOS Rider app (now 4.7 stars on the AppStore)
  • - facilitated communication across product, engineering, customer support and design on a highly international team
  • - served as technical liaison to contacts at Gogoro in Taipei and other external partners
  • - organized release milestones, prioritized features and overhauled build infrastructure
    Noa Technologies Jun 2015 - Dec 2016
  • Product & Project Management strategy, feature planning, communication
  • - synthesized divergent ideas from numerous sources into project milestones
  • - facilitated communication between development team in Berlin & early adopting customers in California
  • - established best practices of bug reporting, internal adoption, product focus
  • - encouraged leadership to adopt an SDK-based strategy to enable a global bike sharing platform
  • Design & Development visual design, interaction design, SDK architecture, implementation
  • - architected the iOS SDK to support a wide range of third party applications and multiple BTLE devices
  • - designed & implemented several iterations of the user-facing Rider application as business needs evolved
  • - designed the Crew application for fleet maintainers
  • Corporate Identity branding, typography, tone
  • - coordinated & managed the rebranding from Lock8 to Noa Technologies
  • - defined principles, timeline, goals and messaging for the brand transition
  • - encouraged team participation at key steps & decision points
    Anamaya Jan 2014 - Mar 2015
  • Creative Direction visual design, interaction design, sound design
  • - established the visual language of the Anamaya meditation app
  • - designed the behaviour and interaction mechanics of a custom UI element to progressively disclose steps of the meditation course
  • Development custom controls / drawing / layouts, in-app purchase, etc.
  • - architected the application from scratch to be highly performant
  • - leveraged several advanced frameworks including the Pop animation framework for iOS
  • - implemented numerous custom UI elements & layouts as well as in-app purchase and a custom user account flow
  • - established software development practices for Anamaya including source control, bug tracking and the user support system
  • Marketing web development, graphic design
  • - designed & built the anamaya.co website using Bootstrap and Jekyll
  • - created the promotional material used for the App Store, press kit and social media channels
    Apple Aug 2005 - Aug 2012
  • iOS Split Keyboard feature development, design, implementation
  • - conceived, designed, prototyped, and implemented the iPad split keyboard
  • - successfully garnered internal support and pitched the feature to iOS managers and executives
  • - initiated, designed, and conducted a study to quantify the ergonomic and typing speed benefits
  • iOS Text Input feature development, architecture, bug fixing
  • - contributed to the design of the dictation user interaction experience for iPad
  • - rearchitected the emoji keyboard for iPad (split and regular keyboards)
  • Apple Maps implementation
  • - contributed to the initial release of the Apple Maps client-side application for iOS
  • - implemented the cinematic info card for points of interest, integrated Yelp functionality
  • Multitouch Rapid Protoyping concept development, communication, demos
  • - designed and implemented novel multitouch user interaction demos for prototype hardware
  • - pitched concepts to executives of marketing, industrial design, and hardware teams
  • - collaborated with members of human interface design team on early executive demos for iPad
  • Mac OS X Application Compatibility source-less debugging, web design
  • - triaged binary compatibility issues with 3rd party applications for major Mac OS releases
  • - designed and implemented an internal web-based tool to track compatability status

Skills


    Technical
  • Cocoa, Cocoa Touch, Objective-C, Swift
  • software architecture, UI programming & performance optimization
  • Ruby, Sinatra, Jekyll
  • HTML 5, CSS 3, Bootstrap
    Design
  • Adobe Photoshop, Sketch, InDesign
  • UX / UI design
  • creative direction
  • sound design

Education


  • Apple University2012
  • Various classes
  • University of Southern California2002
  • Bachelor of Science, Electrical Engineering

Patents


  • iOS Split Keyboard Family
  • 8,754,860 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,659,562 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,648,823 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,593,422 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,587,547 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,587,540 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,547,354 - Device, method, and graphical user interface for manipulating soft keyboards
  • 8,754,860 - Device, method, and graphical user interface for manipulating soft keyboards
  • Multitouch Concepts
  • 8,832,585 - Device, Method, and Graphical User Interface for Manipulating Workspace Views
  • 8,799,826 - Device, method, and graphical user interface for moving a calendar entry in a calendar application


References available upon request

30 October 2018